How This Gaming Creator Built a 'Fortnite' Empire šŸ§±

Typical Gamer launches JOGO game studio

Good morning. Whatā€™s old is new again, even in the creator world. TikTok creator Vattey Archives is selling bejeweled digital cameras from the mid-2000s starting at $227. All that work Apple put in to make iPhone cameras this goodā€¦and we find ourselves browsing eBay for a product we had as kids for 4x the original price.

Typical Gamer Invests $2 Million in ā€˜Fortniteā€™ Content

Typical Gamerā€™s gaming company JOGO will invest $2 million in hiring top Fortnite creators to build more custom Fortnite games and maps / JOGO

Andre Rebelo, AKA Typical Gamer, recently launched a gaming company called JOGO that will invest $2 million in creators building custom Fortnite content. Their ultimate goal? Make their own IP that lives on Fortnite, Roblox, and beyond.

Set the scene: Rebelo makes family-friendly gameplay live streams in Fortnite as well as challenge content for over 14 million YouTube subscribers.

Rebelo is also one of the highest-earning creators on Fortnite and made more than $3 million in total revenue last year from custom games and maps. For reference, Fortnite parent company Epic Games paid out $320 million total to creators last year. 

Now Rebelo wants to make those stats even bigger by investing $2 million in attracting top Fortnite creator talent to JOGO.

  • ā€œA lot of Fortnite maps are combat based, but Epic wants it to be a place where all kinds of games can live and find an audience,ā€ Rebelo told GamesBeat.

  • ā€œWeā€™re going to be ushering these new genres in and weā€™re spending big bucks to make that happen.ā€ Rebelo says heā€™s looking to hire 20 more developers to make up a 40-person team.

Big picture: UGC gaming content development is heating upā€”in addition to Epicā€™s big payouts, Roblox paid out $741 million to creators in 2023. That momentum is attracting developers from companies like Activision and Pixar to the user-generated field (developing a traditional game can take years, while UGC platforms can shrink the timeline to a couple months). 

Itā€™s also winning over creators looking to leverage UGC to engage deeper on the gaming platforms where their audiences are. For example, creators Karl Jacobs and Keekcraft recently teamed up with Misfits Gaming to launch Pixel Playground, a Roblox game creation studio.

Travis Hunter Helps Launch ā€˜College Football 25ā€™

Colorado wide receiver and creator Travis Hunter (center) joins Texas quarterback Quinn Edwards (left) and Michigan running back Donovan Edwards (right) on the cover of College Football 25 / EA Sports

Travis Hunter, a YouTube creator and wide receiver for the University of Colorado Buffaloes, is one of three players to appear on the cover of EA Sportsā€™ College Football 25 video game.

Why it matters: As part of the gameā€™s highly-anticipated rollout, EA let Hunter film behind-the-scenes footage of the cover shoot and upload the resulting vlog to his personal YouTube channel with over 305,000 subscribers last Thursday.

The next day, EA dropped its first trailer for the game, which peaked at No. 2 on YouTubeā€™s trending charts.

Quick backstory: EA discontinued its popular college football video game franchise in 2014 after former student-athletes sued the NCAA, arguing they should be compensated for the use of their name, image, and likeness (NIL).

  • Those landmark lawsuits helped pave the way for the NCAAā€™s 2021 policy revamp that allowed college athletes to cash in on NIL.

  • Now, the College Football franchise is returning with the help of athletes including Hunter, whoā€™s built a lucrative creator career while maintaining his athletic scholarship status.

Looking ahead: EA plans to pay every current Division 1 football player around $500 for the use of their name, image, and likeness in the gameā€”though some players are considering holding out for more money, according to sports publication On3.

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Kai Cenatā€™s ā€˜Elden Ringā€™ Stream Tops 165 Hours

After nearly straight 167 hours, Kai Cenat finishes Elden Ring on stream / Kai Cenat

Twitch streamer Kai Cenat finally completed Elden Ring last Friday after streaming his attempts to beat the notoriously difficult video game for over 165 hours straight.

The marathon stream peaked at 230,000 concurrent viewers, leading gaming publication Kotaku to dub it ā€œThe Gaming Event Of The Season.ā€

Zoom out: Cenat regularly plays a role in driving pop culture trends, and his Elden Ring stream helped vault the game into the top five most watched categories on Twitch last week, according to streaming stats tracker SullyGnome.

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